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Discus

A modern take on the classic CD player, Discus combines gesture-based controls with sleek design to transform the way users interact with their music.

Background

Discus was born from a desire to redefine the interaction with physical media, focusing on CDs as both a nostalgic format and a design element. The goal was to create a product that felt intuitive and innovative while honoring the tactile experience of traditional music players.

Solution

Discus features a gesture-controlled interface that allows users to swipe left and right to change tracks and up and down to switch CDs. It automatically starts playback when approached, delivering a seamless and engaging experience. The layered acrylic design emphasizes simplicity and showcases the CDs as a central visual element.

I conceptualized, engineered, and built Discus from the ground up. I designed the gesture control system, prototyped the physical structure, and integrated hardware and software to create a cohesive and intuitive experience.

Role

Designer

Skills

UX / UI Design

Electronic Prototyping

Human Factors

Programming

Industrial Design

Timeline

10 Weeks